#pragma once #include "Gui/GuiMeter.h" #include "Gui/Screen.h" class MainScreen: public Screen { public: explicit MainScreen(TextureManager* manager); virtual ~MainScreen() override; virtual void Draw() const override; virtual void Update(float elapsedSecs) override; void SetFuelMeterValue(float value) const; private: GuiMeter* m_FuelMeter; };