#include "pch.h" #include "GuiText.h" #include "colors.h" GuiText::GuiText(const Vector2f& position, const std::string& text, const std::string& fontPath, int size, const Color4f& color): m_Position(position), m_Text(new Text(text, fontPath, size, color)) { } GuiText::GuiText(): m_Position(100,100), m_Text(new Text("Undefined", "fonts/verdana.ttf", 10, Colors::WHITE)) { } void GuiText::Draw() const { m_Text->Draw(m_Position); } void GuiText::Update(float elapsedSec) { } void GuiText::ChangeText(const std::string& text) const { m_Text->ChangeText(text); } GuiText::~GuiText() { delete m_Text; }