Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
Win32Proj
{0f40114e-3e0c-4195-b425-91fd5ef586ad}
Game
10.0
Application
true
v143
Unicode
Application
false
v143
true
Unicode
Application
true
v143
Unicode
Application
false
v143
true
Unicode
C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Game;C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Engine\imgui;$(SolutionDir)\Libraries\SDLTtf\SDL2_ttf-2.20.2\include;$(SolutionDir)\Libraries\SDLMixer\SDL2_mixer-2.6.3\include;$(SolutionDir)\Libraries\SDLImage\SDL2_image-2.6.3\include;$(SolutionDir)\Libraries\SDLMain\SDL2-2.26.3\include;$(SolutionDir)\Engine;$(IncludePath)
$(SolutionDir)\x64\Debug;$(SolutionDir)\Libraries\SDLTtf\SDL2_ttf-2.20.2\lib\x64;$(SolutionDir)\Libraries\SDLMixer\SDL2_mixer-2.6.3\lib\x64;$(SolutionDir)\Libraries\SDLImage\SDL2_image-2.6.3\lib\x64;$(SolutionDir)\Libraries\SDLMain\SDL2-2.26.3\lib\x64;$(LibraryPath)
BuildCompile
Level3
true
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
Level3
true
true
true
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
true
true
Level3
true
_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Use
pch.h
true
Default
Console
true
Engine.lib;%(AdditionalDependencies)
Copying dll files to executable
xcopy "$(SolutionDir)Libraries\SDLMain\SDL2-2.26.3\lib\x64\*.dll" "$(TargetDir)" /y /d
xcopy "$(SolutionDir)Libraries\SDLImage\SDL2_image-2.6.3\lib\x64\*.dll" "$(TargetDir)" /y /d
xcopy "$(SolutionDir)Libraries\SDLMixer\SDL2_mixer-2.6.3\lib\x64\*.dll" "$(TargetDir)" /y /d
xcopy "$(SolutionDir)Libraries\SDLTtf\SDL2_ttf-2.20.2\lib\x64\*.dll" "$(TargetDir)" /y /d
xcopy "$(SolutionDir)Resources\*.*" "$(TargetDir)" /y /d /s
true
Level3
true
true
true
NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
Console
true
true
true
MultiThreadedDebugDll
EnableFastChecks
Disabled
true
NoListing
x64\Debug\
false
false
x64\Debug\
Default
true
Column
false
Prompt
false
Sync
false
false
false
NotSet
Precise
true
false
false
false
Default
false
false
Default
Default
false
x64\Debug\
x64\Debug\
false
Neither
false
x64\Debug\
Cdecl
x64\Debug\vc143.pdb
NotUsing
pch.h
x64\Debug\Game.pch
false
false
false
true
false
false
x64\Debug\
true
true
false
false
Default
x64\Debug\Game.tlog\
false
true
false
true
true
Level3
x64\Debug\
EditAndContinue
false
false
false
InheritWarningLevel
true
false
_DEBUG;_CONSOLE;_UNICODE;UNICODE;
true
true
true
MultiThreadedDebugDll
EnableFastChecks
Disabled
true
NoListing
x64\Debug\
false
false
x64\Debug\
Default
true
Column
false
Prompt
false
Sync
false
false
false
NotSet
Precise
true
false
false
false
Default
false
false
Default
Default
false
x64\Debug\
x64\Debug\
false
Neither
false
x64\Debug\
Cdecl
x64\Debug\vc143.pdb
NotUsing
pch.h
x64\Debug\Game.pch
false
false
false
true
false
false
x64\Debug\
true
true
false
false
Default
x64\Debug\Game.tlog\
false
true
false
true
true
Level3
x64\Debug\
EditAndContinue
false
false
false
InheritWarningLevel
true
false
_DEBUG;_CONSOLE;_UNICODE;UNICODE;
true
true
true
MultiThreadedDebugDll
EnableFastChecks
Disabled
true
NoListing
x64\Debug\
false
false
x64\Debug\
Default
true
Column
false
Prompt
false
Sync
false
false
false
NotSet
Precise
true
false
false
false
Default
false
false
Default
Default
false
x64\Debug\
x64\Debug\
false
Neither
false
x64\Debug\
Cdecl
x64\Debug\vc143.pdb
Create
pch.h
x64\Debug\Game.pch
false
false
false
true
false
false
x64\Debug\
true
true
false
false
Default
x64\Debug\Game.tlog\
false
true
false
true
true
Level3
x64\Debug\
EditAndContinue
false
false
false
InheritWarningLevel
true
false
_DEBUG;_CONSOLE;_UNICODE;UNICODE;
true
true
true
MultiThreadedDebugDll
EnableFastChecks
Disabled
true
NoListing
x64\Debug\
false
false
x64\Debug\
Default
true
Column
false
Prompt
false
Sync
false
false
false
NotSet
Precise
true
false
false
false
Default
false
false
Default
Default
false
x64\Debug\
x64\Debug\
false
Neither
false
x64\Debug\
Cdecl
x64\Debug\vc143.pdb
Create
pch.h
x64\Debug\Game.pch
false
false
false
true
false
false
x64\Debug\
true
true
false
false
Default
x64\Debug\Game.tlog\
false
true
false
true
true
Level3
x64\Debug\
EditAndContinue
false
false
false
InheritWarningLevel
true
false
_DEBUG;_CONSOLE;_UNICODE;UNICODE;
true
true
true
$(TargetDir)
C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Game;C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Engine\imgui;$(VC_IncludePath);$(WindowsSDK_IncludePath);