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2026-05-16 11:51:19 +02:00
commit 80c1b6a4e4
229 changed files with 5191 additions and 0 deletions

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class_name ActionMoveCamera
extends ClickAction
@export var target_node: NodePath
func execute(clickable: Node, hit_position: Vector3) -> void:
var target_location = clickable.get_node(target_node) as Node3D
if target_location:
ClickManager.request_camera_move(target_location.global_transform)