extends Control func _on_house_scene_button_pressed() -> void: var house_scene = load("res://main.tscn") get_tree().change_scene_to_packed(house_scene) func _on_vestibule_button_pressed() -> void: var vestibule_scene = load("res://massive_test.tscn") get_tree().change_scene_to_packed(vestibule_scene)