extends Node @onready var audio_player: AudioStreamPlayer = $AudioStreamPlayer var is_fullscreen = false var is_muted = false func _input(event): if event is InputEventKey and event.pressed: # Toggle fullscreen with F if event.keycode == KEY_F: is_fullscreen = !is_fullscreen if is_fullscreen: DisplayServer.window_set_mode(DisplayServer.WindowMode.WINDOW_MODE_FULLSCREEN) else: DisplayServer.window_set_mode(DisplayServer.WindowMode.WINDOW_MODE_WINDOWED) # Toggle mute with M elif event.keycode == KEY_M: is_muted = !is_muted audio_player.stream_paused = is_muted