Add CMake build and cross-platform cleanup

This commit is contained in:
Bram Verhulst
2026-04-12 23:15:20 +02:00
parent 81746db9ae
commit 1ba1c1f2cc
25 changed files with 350 additions and 56 deletions

View File

@@ -36,8 +36,6 @@ void Game::Cleanup() {
}
void Game::Update(float elapsedSec) {
const Uint8* pStates = SDL_GetKeyboardState(nullptr);
if (m_IsRightMouseDown) {
const Vector2f newCameraPos = Vector2f { m_MousePosition.x + m_MouseOffset.x, m_MousePosition.y + m_MouseOffset.y };
m_Camera.SetPosition(Vector2f { -newCameraPos.x, -newCameraPos.y });
@@ -62,7 +60,7 @@ void Game::ProcessKeyDownEvent(const SDL_KeyboardEvent& e) {
}
}
void Game::ProcessKeyUpEvent(const SDL_KeyboardEvent& e) {
void Game::ProcessKeyUpEvent(const SDL_KeyboardEvent&) {
}
void Game::ProcessMouseMotionEvent(const SDL_MouseMotionEvent& e) {