Add CMake build and cross-platform cleanup

This commit is contained in:
Bram Verhulst
2026-04-12 23:15:20 +02:00
parent 81746db9ae
commit 1ba1c1f2cc
25 changed files with 350 additions and 56 deletions

View File

@@ -22,7 +22,7 @@ void Building::Draw() const {
// temp.bottom += m_Position.y;
// utils::DrawRect(temp);
}
void Building::Update(float dt, const Rectf& objectBoundingBox) {
void Building::Update(float, const Rectf& objectBoundingBox) {
if (IsObjectInHitbox(objectBoundingBox)) {
Player* player = GameManager::GetInstance().GetPlayer();
float speed = player->GetVelocity().Length();