This commit is contained in:
Bram Verhulst
2024-06-09 22:03:29 +02:00
parent d7389411f5
commit 5f1dcd5788
76 changed files with 1532 additions and 385 deletions

View File

@@ -46,8 +46,11 @@ WorldLevel::WorldLevel(Camera* camera, Rectf viewport): Level(camera),
m_GridManager.GetTileAtWorldPos(Vector2f { -650, -50 })->SetTileType(GroundTileTypeManager::GetInstance()->HARD_MIDDLE);
m_GridManager.GetTileAtWorldPos(Vector2f { -600, -50 })->SetTileType(GroundTileTypeManager::GetInstance()->HARD_RIGHT);
m_Buildings.emplace_back(new Building { "buildings/mineralStation.png", Vector2f { -350, -52 }, Rectf{0 ,0, 100, 100}, TextureManager::GetInstance() });
Building* mineralBuilding = new Building { "buildings/mineralStation.png", Vector2f { -350, -52 }, Rectf{0 ,0, 100, 100}, TextureManager::GetInstance() };
mineralBuilding->SetOnEnterHitbox([]() {
ScreenManager::GetInstance()->OpenScreen(ScreenManager::m_SellScreen);
});
m_Buildings.emplace_back(mineralBuilding);
m_GridManager.GetTileAtWorldPos(Vector2f {-400, -50})->SetTileType(GroundTileTypeManager::GetInstance()->HARD_LEFT);
m_GridManager.GetTileAtWorldPos(Vector2f {-350, -50})->SetTileType(GroundTileTypeManager::GetInstance()->HARD_MIDDLE);
m_GridManager.GetTileAtWorldPos(Vector2f {-300, -50})->SetTileType(GroundTileTypeManager::GetInstance()->HARD_MIDDLE);
@@ -70,7 +73,7 @@ WorldLevel::WorldLevel(Camera* camera, Rectf viewport): Level(camera),
m_GridManager.GetTileAtWorldPos(Vector2f {800, -50})->SetTileType(GroundTileTypeManager::GetInstance()->HARD_RIGHT);
m_topCover = TextureManager::GetInstance()->GetTexture("topBackground.png");
m_TopCover = TextureManager::GetInstance()->GetTexture("topBackground.png");
m_MainScreen = new MainScreen(TextureManager::GetInstance());
GameManager::GetInstance().SetMainScreen(m_MainScreen);
@@ -80,13 +83,28 @@ WorldLevel::WorldLevel(Camera* camera, Rectf viewport): Level(camera),
GameManager::GetInstance().SetFuel(100);
GameManager::GetInstance().SetHullIntegrity(100);
GameManager::GetInstance().SetPlayer(&m_Player);
m_BackgroundMusic = new SoundStream("sound/bgm.wav");
m_BackgroundMusic->Play(0);
}
WorldLevel::~WorldLevel() {
delete m_MainScreen;
delete m_Sun;
delete m_Moon;
delete m_BackgroundMusic;
for (Building* building : m_Buildings) {
delete building;
}
GameManager::DestroyInstance();
}
void WorldLevel::Update(float elapsedSec) {
m_Fps = 1 / elapsedSec;
@@ -156,7 +174,7 @@ void WorldLevel::Update(float elapsedSec) {
GameManager::GetInstance().Update(elapsedSec);
m_MainScreen->SetDepth(std::to_string((int)-m_Player.GetPosition().y - 50) + " ft.");
m_MainScreen->SetScore("Score: " + std::to_string(GameManager::GetInstance().GetScore()));
m_MainScreen->SetScore(std::to_string(GameManager::GetInstance().GetScore()));
// m_MainScreen->SetFuelMeterValue(GameManager::GetInstance().GetFuel());
// m_MainScreen->SetHullMeterValue(GameManager::GetInstance().GetHullIntegrity());
m_MainScreen->Update(elapsedSec);
@@ -178,7 +196,7 @@ void WorldLevel::Draw() const {
m_Moon->Draw();
// m_topCover->Draw(Vector2f{-850,-70} );
m_topCover->Draw(Rectf{-850, -70, 850, -70 + 32}, Rectf{0, 0, WORLD_WIDTH * 50, 32});
m_TopCover->Draw(Rectf{-850, -70, 850, -70 + 32}, Rectf{0, 0, WORLD_WIDTH * 50, 32});
for (Collision::CollisionRect rect : m_Rects) {
utils::DrawRect(rect.pos, rect.size.x, rect.size.y);