From 9def986c834a55a009da76f64852efbaa41a6212 Mon Sep 17 00:00:00 2001 From: Bram Verhulst Date: Sat, 6 Apr 2024 01:23:24 +0200 Subject: [PATCH] Fix precompiled headers Added edge detection (if it works :/) --- .idea/.idea.Motherload/.idea/workspace.xml | 151 +++- Engine/Engine.vcxproj | 2 + Engine/Text.cpp | 17 + Engine/Text.h | 24 + Game/Animations/Animation.cpp | 1 + Game/Game.cpp | 14 +- Game/Game.h | 6 +- Game/Game.vcxproj | 958 +++++++++++---------- Game/Game.vcxproj.filters | 66 +- Game/GameManager.cpp | 1 + Game/GridSystem/WorldGridManager.cpp | 37 +- Game/GridSystem/WorldGridManager.h | 30 +- Game/GridSystem/WorldTile.cpp | 104 ++- Game/GridSystem/WorldTile.h | 8 +- Game/Gui/Button.cpp | 1 + Game/Gui/Screen.cpp | 2 + Game/Gui/Screens/FuelScreen.cpp | 1 + Game/Gui/Screens/ScreenManager.cpp | 1 + Game/{ => Levels}/Level.cpp | 1 + Game/{ => Levels}/Level.h | 3 +- Game/Levels/MainMenu/MainMenuLevel.cpp | 27 + Game/Levels/MainMenu/MainMenuLevel.h | 21 + Game/{ => Levels/World}/WorldLevel.cpp | 36 +- Game/{ => Levels/World}/WorldLevel.h | 8 +- Game/Player.cpp | 5 +- 25 files changed, 932 insertions(+), 593 deletions(-) create mode 100644 Engine/Text.cpp create mode 100644 Engine/Text.h rename Game/{ => Levels}/Level.cpp (91%) rename Game/{ => Levels}/Level.h (94%) create mode 100644 Game/Levels/MainMenu/MainMenuLevel.cpp create mode 100644 Game/Levels/MainMenu/MainMenuLevel.h rename Game/{ => Levels/World}/WorldLevel.cpp (84%) rename Game/{ => Levels/World}/WorldLevel.h (91%) diff --git a/.idea/.idea.Motherload/.idea/workspace.xml b/.idea/.idea.Motherload/.idea/workspace.xml index 537d389..d4b6ed4 100644 --- a/.idea/.idea.Motherload/.idea/workspace.xml +++ b/.idea/.idea.Motherload/.idea/workspace.xml @@ -10,24 +10,45 @@