Add Particles (basic)
This commit is contained in:
78
.idea/.idea.Motherload/.idea/workspace.xml
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78
.idea/.idea.Motherload/.idea/workspace.xml
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@@ -11,28 +11,12 @@
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<change afterPath="$PROJECT_DIR$/Game/Particle/Particle.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Game.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Game.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Game.vcxproj" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Game.vcxproj" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GridSystem/WorldGridManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GridSystem/WorldGridManager.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GridSystem/WorldGridManager.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GridSystem/WorldGridManager.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GroundTileTypeManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GroundTileTypeManager.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/GuiMeter.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/GuiMeter.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/GuiMeter.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/GuiMeter.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/Level.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/Level.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/Level.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/Level.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/Building.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/Building.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Particle/Particle.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Particle/Particle.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Particle/Particle.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Particle/Particle.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Player.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/TextureManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/TextureManager.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/TextureManager.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/TextureManager.h" afterDir="false" />
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@@ -50,7 +34,8 @@
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="cidr-memory-view://1" root0="SKIP_HIGHLIGHTING" />
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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@@ -59,6 +44,7 @@
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<setting file="file://$PROJECT_DIR$/Engine/Texture.cpp" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Engine/utils.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/Animations/Animation.cpp" root0="SKIP_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Game/Camera.cpp" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Game/Player.cpp" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Game/Player.h" root0="FORCE_HIGHLIGHTING" />
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@@ -86,28 +72,28 @@
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<option name="hideEmptyMiddlePackages" value="true" />
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<component name="RunManager">
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<configuration name="Game" type="CppProject" factoryName="C++ Project">
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<configuration_1>
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@@ -249,7 +235,8 @@
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@@ -379,7 +366,15 @@
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<updated>1715070920513</updated>
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<created>1715208368790</created>
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@@ -404,7 +399,8 @@
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