Do stuff
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24
.idea/.idea.Motherload/.idea/workspace.xml
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24
.idea/.idea.Motherload/.idea/workspace.xml
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@@ -12,29 +12,13 @@
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<component name="ChangeListManager">
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<list default="true" id="26a0623a-44d5-441c-8048-32ff1dab3479" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/.idea.Motherload/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.Motherload/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Engine/Collision.h" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/Collision.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Engine/SoundEffect.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/SoundEffect.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Engine/SoundEffect.h" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/SoundEffect.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Engine/Text.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/Text.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Engine/colors.h" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/colors.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GameManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GameManager.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GameManager.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GameManager.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Game.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Game.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GridSystem/WorldTile.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GridSystem/WorldTile.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/GridSystem/WorldTile.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GridSystem/WorldTile.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/GuiMeter.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/GuiMeter.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/GuiText.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/GuiText.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/Screens/FuelScreen.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/Screens/FuelScreen.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/Screens/FuelScreen.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/Screens/FuelScreen.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/Screens/MainScreen.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/Screens/MainScreen.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/Screens/ScreenManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/Screens/ScreenManager.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/Screens/ScreenManager.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/Screens/ScreenManager.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/Building.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/Building.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/Building.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/Building.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/Screen.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/Screen.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Gui/Screen.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Gui/Screen.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Player.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Game/Player.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Resources/gui/fuel/background.png" beforeDir="false" afterPath="$PROJECT_DIR$/Resources/gui/fuel/background.png" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@@ -463,6 +447,8 @@
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<workItem from="1716806194636" duration="82000" />
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<workItem from="1716817512182" duration="4362000" />
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<workItem from="1716892028109" duration="12355000" />
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<workItem from="1717443362042" duration="1602000" />
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<workItem from="1717488475405" duration="1118000" />
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</task>
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<task id="LOCAL-00001" summary="Rework Tile detection system">
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<option name="closed" value="true" />
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