Add fly animations
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@@ -6,8 +6,7 @@
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class Camera;
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enum class GroundTileTypes
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{
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enum class GroundTileTypes {
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Air,
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Dirt,
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Grass,
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@@ -38,64 +37,67 @@ static std::map<GroundTileTypes, std::string> GroundTileTypeStrings {
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GroundTileType * getRandomGroundTile();
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class GroundTileType
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{
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class GroundTileType {
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public:
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GroundTileType(const std::string&& filePath, GroundTileTypes type): m_filePath(filePath), m_type(type) {
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GroundTileType(const std::string&& filePath, GroundTileTypes type, int value): m_FilePath(filePath), m_Type(type), m_Value(value) {
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}
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virtual ~GroundTileType() = default;
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bool operator==(const GroundTileType& rhs) const {
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return m_type == rhs.m_type;
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return m_Type == rhs.m_Type;
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}
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bool operator!=(const GroundTileType& rhs) const {
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return m_type != rhs.m_type;
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return m_Type != rhs.m_Type;
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}
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virtual bool operator==(const GroundTileType* rhs) const {
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return rhs->m_type == m_type;
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return rhs->m_Type == m_Type;
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}
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virtual bool operator!=(const GroundTileType* rhs) const {
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return rhs->m_type != m_type;
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return rhs->m_Type != m_Type;
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}
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virtual std::string getPath() const {
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return m_filePath;
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virtual std::string GetPath() const {
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return m_FilePath;
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}
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virtual GroundTileTypes getType() const {
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return m_type;
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virtual GroundTileTypes GetType() const {
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return m_Type;
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}
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virtual int GetValue() const {
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return m_Value;
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}
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protected:
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std::string m_filePath;
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std::string m_FilePath;
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private:
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GroundTileTypes m_type;
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GroundTileTypes m_Type;
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int m_Value;
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};
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class RandomGroundTile : public GroundTileType
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{
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class RandomGroundTile : public GroundTileType {
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public:
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RandomGroundTile(const std::string& filePath, GroundTileTypes type, int maxRandom): GroundTileType(std::move(filePath), type), m_maxRandom(maxRandom) {
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RandomGroundTile(const std::string& filePath, GroundTileTypes type, int maxRandom, int value): GroundTileType(std::move(filePath), type, value), m_maxRandom(maxRandom) {
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}
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~RandomGroundTile() override = default;
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bool operator==(const GroundTileType* rhs) const override {
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return rhs->getType() == this->getType();
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return rhs->GetType() == this->GetType();
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}
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bool operator!=(const GroundTileType* rhs) const override {
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return rhs->getType() != this->getType();
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return rhs->GetType() != this->GetType();
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}
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std::string getPath() const override {
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std::string GetPath() const override {
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int variant = utils::randRange(1, m_maxRandom);
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std::string toReplace { "[0]" };
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std::string replacement = std::to_string(utils::randRange(1, m_maxRandom));
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size_t found = m_filePath.find(toReplace);
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std::string newFilePath { m_filePath };
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size_t found = m_FilePath.find(toReplace);
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std::string newFilePath { m_FilePath };
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if (found != std::string::npos) {
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newFilePath.replace(found, 3, replacement);
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@@ -108,10 +110,9 @@ private:
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int m_maxRandom;
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};
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class Tiles
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{
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class Tiles {
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public:
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};
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// static std::map<GroundTileType *, float> GroundTileWeights {
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@@ -128,12 +129,11 @@ public:
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// { Tiles::Ores::IRON, 0.1f },
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// };
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static std::map<GroundTileType*, float> GroundTileWeights;
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static std::map<GroundTileType *, float> GroundTileWeights;
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void InitializeGroundTiles();
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class WorldTile
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{
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class WorldTile {
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public:
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WorldTile() = default;
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WorldTile(const Vector2f& position, GroundTileType* groundTileType, TextureManager* pTextureManager, WorldGridManager* pGridManager);
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@@ -158,7 +158,7 @@ public:
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}
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void SetTileType(GroundTileType* type) {
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m_GroundTileType = type;
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m_pTexture = TextureManager::GetInstance()->GetTexture(type->getPath()); //Chage the texture when setting a new type
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m_pTexture = TextureManager::GetInstance()->GetTexture(type->GetPath()); //Chage the texture when setting a new type
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}
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Collision::TileCollisionRect GetCollisionRect();
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@@ -179,7 +179,7 @@ private:
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surroundingTiles m_SurroundingTiles;
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std::vector<Texture*> m_SideTextures { 8, nullptr };
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std::vector<Texture *> m_SideTextures { 8, nullptr };
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Texture* m_pAllTexture;
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};
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