Files
prog2/Game/Particle/Particle.cpp
2024-05-09 00:46:05 +02:00

11 lines
275 B
C++

#include "pch.h"
#include "Particle.h"
Particle::Particle(const Vector2f& pos, const Vector2f& velocity, Texture* pTexture): m_Position{ pos }, m_Velocity{ velocity }, m_pTexture{ pTexture }
{}
void Particle::Update(float elapsedSec) {
}
void Particle::Draw() const {
}