feat: Add "simple" inspector to the imgui panels
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@@ -1,6 +1,6 @@
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#include <destrum/Scene/Scene.h>
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#include <destrum/ObjectModel/GameObject.h>
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#include <destrum/Util/DeltaTime.h>
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#include <destrum/Util/ImGuiUtils.h>
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#include <algorithm>
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@@ -160,6 +160,11 @@ void Scene::Render(const RenderContext& ctx) {
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}
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void Scene::RenderImgui() {
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ImGuiUtils::RenderSceneInspector(
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m_name,
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m_objects,
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m_pendingAdditions,
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m_SelectedObjectId);
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}
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void Scene::CleanupDestroyedGameObjects() {
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