feat: draw meshes with instanced multi-draw indirect
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@@ -64,6 +64,7 @@ set(SRC_FILES
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"src/Graphics/GfxDevice.cpp"
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"src/Graphics/Caches/ImageCache.cpp"
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"src/Graphics/ImageLoader.cpp"
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"src/Graphics/IndirectDrawList.cpp"
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"src/Graphics/ImmediateExecuter.cpp"
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"src/Graphics/Init.cpp"
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"src/Graphics/Caches/MaterialCache.cpp"
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@@ -232,6 +233,7 @@ if (SPIRV_VAL_EXECUTABLE)
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file(RELATIVE_PATH shader_relative "${ASSETS_SRC_DIR}" "${shader_source}")
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list(APPEND VALIDATE_SHADER_COMMANDS
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COMMAND "${SPIRV_VAL_EXECUTABLE}"
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--target-env vulkan1.3 --scalar-block-layout
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"${ASSETS_RUNTIME_DIR}/${shader_relative}.spv")
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endforeach()
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