Files
Destrum/destrum/include/destrum/Graphics/RenderContext.h
T

13 lines
241 B
C

#ifndef RENDERCONTEXT_H
#define RENDERCONTEXT_H
#include <destrum/Graphics/Renderer.h>
struct RenderContext {
GameRenderer& renderer;
const Camera& camera;
const GameRenderer::SceneData& sceneData;
};
#endif //RENDERCONTEXT_H