Files
Destrum/lightkeeper/CMakeLists.txt
2026-01-20 00:13:54 +01:00

50 lines
1.3 KiB
CMake

cmake_minimum_required(VERSION 3.21)
project(lightkeeper LANGUAGES CXX C)
set(GAME_SRC
src/main.cpp
src/Lightkeeper.cpp
)
add_executable(lightkeeper ${GAME_SRC})
set_target_properties(lightkeeper PROPERTIES
CXX_STANDARD 20
CXX_EXTENSIONS OFF
)
#target_add_extra_warnings(lightkeeper)
target_include_directories(lightkeeper PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
target_link_libraries(lightkeeper PRIVATE destrum::destrum)
set(ASSETS_SRC_DIR "${CMAKE_CURRENT_LIST_DIR}/assets_src")
set(ASSETS_RUNTIME_DIR "${CMAKE_CURRENT_LIST_DIR}/assets_runtime")
set(OUTPUT_GAME_ASSETS_DIR "${CMAKE_BINARY_DIR}/assets/game")
add_custom_command(TARGET lightkeeper POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory "${OUTPUT_GAME_ASSETS_DIR}"
COMMAND ${CMAKE_COMMAND} -E rm -rf "${OUTPUT_GAME_ASSETS_DIR}"
COMMAND ${CMAKE_COMMAND} -E create_symlink "${ASSETS_RUNTIME_DIR}" "${OUTPUT_GAME_ASSETS_DIR}"
VERBATIM
)
add_custom_target(_internal_clean_game_assets
COMMAND TheChef
--input "${ASSETS_SRC_DIR}"
--output "${ASSETS_RUNTIME_DIR}"
--clean
)
add_custom_target(_internal_cook_game_assets ALL
COMMAND TheChef
--input "${ASSETS_SRC_DIR}"
--output "${ASSETS_RUNTIME_DIR}"
DEPENDS TheChef
)