Files
Reeks2Missie6/scripts/Commandeer/trail/trailMaker.ts

213 lines
7.0 KiB
TypeScript

import {
Block,
ChatSendAfterEvent,
ItemStack,
ItemUseOnBeforeEvent,
MolangVariableMap,
Player,
world,
} from "@minecraft/server";
import { Vector3 } from "@minecraft/server";
import { Vector3Add, Vector3ToString, vector3 } from "../utils/vectorUtils";
import { spawnParticle } from "../utils/particleUtils";
import Pupeteer from "../pupeteer";
import Chalk from "../chalk";
// eslint-disable-next-line @typescript-eslint/no-namespace
export namespace TrailMaker {
export class Maker {
currentTrail: Trail;
log: Map<string, number> = new Map();
selectedIndex: number = 0;
//Line
point1: Vector3 = vector3(0, 0, 0);
point2: Vector3 = vector3(0, 0, 0);
waitingForPoint2: boolean = false;
OnChat(event: ChatSendAfterEvent) {
if (event.message == "!trailWand") {
let item: ItemStack = new ItemStack("minecraft:stick");
item.nameTag = "AddPoint";
Pupeteer.givePlayerItem(event.sender as Player, item);
world.sendMessage("Thou shall have the Trailing Powah");
}
if (event.message == "!trailDeleteWand") {
let item: ItemStack = new ItemStack("minecraft:stick");
item.nameTag = "DeletePoint";
Pupeteer.givePlayerItem(event.sender as Player, item);
world.sendMessage("Luke, i'm NOT your father");
}
if (event.message == "!trailLineWand") {
let item: ItemStack = new ItemStack("minecraft:stick");
item.nameTag = "AddLine";
Pupeteer.givePlayerItem(event.sender as Player, item);
world.sendMessage(`This is where i draw the ${Chalk.red("Line")} >:(`);
}
if (event.message == "!trailExport") {
this.Export();
}
}
OnItemUse(event: ItemUseOnBeforeEvent) {
const currentItemHeld: ItemStack = event.itemStack;
const blockInteracted: Block = event.block;
const player: Player = event.source as Player;
const oldLog = this.log.get(player.name)!;
this.log.set(player.name, Date.now());
if (oldLog + 150 >= Date.now()) return;
if (event.itemStack.typeId == "minecraft:stick" && event.itemStack.nameTag == "AddPoint") {
let block = event.block;
let pos = this.BlockToParticlePosition(block);
world.sendMessage(`Added Point ${Vector3ToString(pos)}`);
this.currentTrail.points.push(new Point(pos, this.currentTrail.currentPoint));
this.currentTrail.currentPoint++;
Pupeteer.setActionBarTimed(`Added point ${this.currentTrail.currentPoint}`, 3);
}
if (event.itemStack.typeId == "minecraft:stick" && event.itemStack.nameTag == "DeletePoint") {
let block = event.block;
let pos = this.BlockToParticlePosition(block);
let point = this.currentTrail.points.find((point) => Vector3ToString(point.position) == Vector3ToString(pos));
if (point) {
this.currentTrail.points.splice(this.currentTrail.points.indexOf(point), 1);
Pupeteer.setActionBarTimed(`Deleted point ${point.index}`, 3);
} else {
Pupeteer.setActionBarTimed(`No point found`, 3);
}
}
if (event.itemStack.typeId == "minecraft:stick" && event.itemStack.nameTag == "AddLine") {
world.sendMessage(`Waiting for point 2: ${this.waitingForPoint2}`);
if (!this.waitingForPoint2) {
// this.point1 = vector3(blockInteracted.location.x, blockInteracted.location.y, blockInteracted.location.z);
this.point1 = this.BlockToParticlePosition(blockInteracted);
this.waitingForPoint2 = true;
Pupeteer.setActionBar("Select a second point");
world.sendMessage("Select a second point");
return;
} else {
this.point2 = this.BlockToParticlePosition(blockInteracted);
//Calculate the blocks between these 2 points, andd add them to the trail
//Assume point1 is the start, and point2 is the end
let x1 = this.point1.x;
let x2 = this.point2.x;
let y1 = this.point1.y;
let y2 = this.point2.y;
let z1 = this.point1.z;
let z2 = this.point2.z;
//Find out what axis is the movement on, throw an error if it's on more than one axis
let xDiff = Math.abs(x2 - x1);
let yDiff = Math.abs(y2 - y1);
let zDiff = Math.abs(z2 - z1);
let axis = "";
if (xDiff > 0 && yDiff == 0 && zDiff == 0) {
axis = "x";
} else if (xDiff == 0 && yDiff > 0 && zDiff == 0) {
axis = "y";
} else if (xDiff == 0 && yDiff == 0 && zDiff > 0) {
axis = "z";
} else {
Pupeteer.setActionBarTimed("Invalid line", 3);
return;
}
let start = 0;
let end = 0;
if (axis == "x") {
start = Math.min(x1, x2);
end = Math.max(x1, x2);
} else if (axis == "y") {
start = Math.min(y1, y2);
end = Math.max(y1, y2);
} else if (axis == "z") {
start = Math.min(z1, z2);
end = Math.max(z1, z2);
}
for (let i = start; i <= end; i++) {
let pos = vector3(0, 0, 0);
if (axis == "x") {
pos = vector3(i, y1, z1);
} else if (axis == "y") {
pos = vector3(x1, i, z1);
} else if (axis == "z") {
pos = vector3(x1, y1, i);
}
this.currentTrail.points.push(new Point(pos, this.currentTrail.currentPoint));
this.currentTrail.currentPoint++;
}
this.waitingForPoint2 = false;
Pupeteer.setActionBarTimed("Added line", 3);
}
}
}
Update() {
this.currentTrail.points.forEach((point) => {
spawnParticle(point.position, "minecraft:balloon_gas_particle", new MolangVariableMap());
});
}
Export() {
let output = "";
for (let i = 0; i < this.currentTrail.points.length; i++) {
let point = this.currentTrail.points[i];
let actualPos = point.position;
output += `{ index: ${point.index}, position: vector3(${actualPos.x}, ${actualPos.y}, ${actualPos.z}) },\n`;
}
console.warn(output);
}
private BlockToParticlePosition(block: Block): Vector3 {
let pos = vector3(block.location.x, block.location.y, block.location.z);
pos = Vector3Add(pos, vector3(0.5, 0, 0.5));
//If block is a slab or stair, offset by half a block
let isHalfBlock = block.typeId.includes("slab") || block.typeId.includes("stair");
if (isHalfBlock) {
pos = Vector3Add(pos, vector3(0, 0.5, 0));
} else {
pos = Vector3Add(pos, vector3(0, 1.1, 0));
}
return pos;
}
constructor() {
this.currentTrail = new Trail();
}
}
class Trail {
points: Point[] = [];
currentPoint: number = 0;
nextParticleTimer: number = 0;
currentParticleCounter: number = 0;
constructor() {}
}
class Point {
position: Vector3;
index: number;
constructor(position: Vector3, index: number) {
this.position = position;
this.index = index;
}
}
}