Files
Reeks2Missie6/scripts/levelConditions/level2.ts
Bram Verhulst 67af73c6b5 Init
2024-07-04 14:42:38 +02:00

145 lines
3.2 KiB
TypeScript

import { BlockType, MinecraftBlockTypes, Vector3 } from "@minecraft/server";
import { LevelBlockCondition, LevelNoGoZone } from "../Commandeer/level/levelTypes";
import { vector3 } from "../Commandeer/utils/vectorUtils";
let level2Conditions: LevelBlockCondition = {
conditions: [
{
block: MinecraftBlockTypes.air,
position: vector3(45, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(44, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(43, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(42, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(41, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(40, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(39, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(38, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(37, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(36, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(35, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(34, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 220),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 219),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 218),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 217),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 216),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 215),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 214),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 213),
},
{
block: MinecraftBlockTypes.air,
position: vector3(33, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(34, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(35, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(36, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(37, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(38, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(39, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(40, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(41, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(42, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(43, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(44, 70, 212),
},
{
block: MinecraftBlockTypes.air,
position: vector3(45, 70, 212),
},
],
};
export { level2Conditions };