Add Alot of stuff, Computer, repairStation, Whole game, Many things!
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@@ -6,6 +6,9 @@ using UnityEngine;
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public class ObjectSO : ScriptableObject {
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public Transform prefab;
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public Sprite icon;
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public string objectName;
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public float basePrice;
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public float timeToFix;
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public float costToFix;
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}
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