Add items, Pickup logic works
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11
Assets/ItemsToSell/IObjectParentHolder.cs
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11
Assets/ItemsToSell/IObjectParentHolder.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public interface IObjectParentHolder {
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Transform GetHolderTransform();
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void SetObject(Object obj);
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Object GetObject();
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void ClearObject();
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bool HasObject();
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}
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