Add items, Pickup logic works

This commit is contained in:
2024-10-17 01:22:54 +02:00
parent ec487096bf
commit f594bdf112
72 changed files with 7258 additions and 918 deletions

View File

@@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public interface IObjectParentHolder {
Transform GetHolderTransform();
void SetObject(Object obj);
Object GetObject();
void ClearObject();
bool HasObject();
}