Add items, Pickup logic works
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Assets/ItemsToSell/ObjectSO.cs
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10
Assets/ItemsToSell/ObjectSO.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu()]
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public class ObjectSO : ScriptableObject {
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public Transform prefab;
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public string objectName;
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}
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