Files
TheAuction-GS/Assets/HUD/MainHUDController.cs

24 lines
631 B
C#

using TMPro;
using UnityEngine;
using Slider = UnityEngine.UI.Slider;
public class MainHUDController : MonoBehaviour {
[SerializeField] private TextMeshProUGUI _moneyText;
[SerializeField] private TextMeshProUGUI _timeText;
[SerializeField] private Slider _charismaSlider;
public void SetMoneyText(float money) {
_moneyText.text = money + "$";
}
public void SetTime(int hour) {
_timeText.text = "Current Time: " + hour.ToString() + ":00";
}
public void SetCharisma(int charisma) {
//map 0-100 to 0-1
_charismaSlider.value = charisma / 100f;
}
}