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ShaderCompiler.h
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250
ShaderCompiler.h
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#ifndef SHADERCOMPILER_H
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#define SHADERCOMPILER_H
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#include <cctype>
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#include <filesystem>
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#include <fstream>
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#include <regex>
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#include <sstream>
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#include <stdexcept>
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#include <string>
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#include <unordered_set>
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#include <vector>
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// glslang
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#include <glslang/Public/ResourceLimits.h>
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#include <glslang/Public/ShaderLang.h>
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#include <SPIRV/GlslangToSpv.h>
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#include <StandAlone/DirStackFileIncluder.h>
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namespace fs = std::filesystem;
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class SpirvShaderCompiler
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{
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public:
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struct Options
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{
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std::vector<fs::path> includeDirs; // searched for #include "..."
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std::vector<std::string> defines; // "NAME" or "NAME=VALUE"
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bool debugInfo = false; // emit debug info in SPIR-V
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glslang::EShTargetClientVersion vulkanTarget = glslang::EShTargetVulkan_1_2;
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glslang::EShTargetLanguageVersion spirvTarget = glslang::EShTargetSpv_1_5;
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int glslVersion = 450;
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};
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explicit SpirvShaderCompiler(Options opt = {})
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: m_opt(std::move(opt))
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{
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ensureInitialized();
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}
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// Returns true if rebuilt. Throws on compilation/dependency errors.
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bool CompileFileIfNeeded(const fs::path& entryFile, const fs::path& outSpv)
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{
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if (!IsEntryShader(entryFile))
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throw std::runtime_error("CompileFileIfNeeded called with non-entry shader: " + entryFile.string());
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if (!NeedsRebuild(entryFile, outSpv))
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return false;
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const EShLanguage stage = StageFromExtension(entryFile);
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auto spirv = CompileToSpirvWords(entryFile, stage);
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WriteSpv(outSpv, spirv);
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return true;
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}
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// Utility for your cooker rules
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static bool IsEntryShader(const fs::path& p)
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{
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const auto ext = ToLower(p.extension().string());
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return ext == ".vert" || ext == ".frag";
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}
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static bool IsIncludeOnlyShader(const fs::path& p)
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{
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return ToLower(p.extension().string()) == ".glsl";
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}
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private:
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Options m_opt;
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// --- init ---
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static void ensureInitialized()
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{
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static bool initialized = false;
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if (!initialized) {
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glslang::InitializeProcess();
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initialized = true;
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}
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}
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// --- file helpers ---
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static std::string ReadTextFile(const fs::path& p)
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{
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std::ifstream f(p, std::ios::in);
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if (!f) throw std::runtime_error("Failed to open file: " + p.string());
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std::stringstream ss;
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ss << f.rdbuf();
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return ss.str();
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}
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static void EnsureParentDir(const fs::path& p)
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{
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fs::create_directories(p.parent_path());
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}
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static void WriteSpv(const fs::path& out, const std::vector<uint32_t>& spirv)
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{
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EnsureParentDir(out);
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std::ofstream f(out, std::ios::binary);
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if (!f) throw std::runtime_error("Failed to write: " + out.string());
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f.write(reinterpret_cast<const char*>(spirv.data()),
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static_cast<std::streamsize>(spirv.size() * sizeof(uint32_t)));
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}
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static std::string ToLower(std::string s)
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{
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for (char& c : s) c = (char)std::tolower((unsigned char)c);
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return s;
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}
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static EShLanguage StageFromExtension(const fs::path& p)
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{
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const auto ext = ToLower(p.extension().string());
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if (ext == ".vert") return EShLangVertex;
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if (ext == ".frag") return EShLangFragment;
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throw std::runtime_error("Unknown entry shader stage extension: " + p.string());
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}
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static std::vector<std::string> FindIncludes(const std::string& text)
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{
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std::vector<std::string> out;
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static const std::regex re(
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R"(^\s*#\s*include\s*"([^"]+)\"\s*$)",
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std::regex::icase
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);
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std::string line;
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std::istringstream iss(text);
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while (std::getline(iss, line)) {
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// strip single-line comments
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auto pos = line.find("//");
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if (pos != std::string::npos) line = line.substr(0, pos);
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std::smatch m;
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if (std::regex_search(line, m, re)) {
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out.push_back(m[1].str());
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}
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}
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return out;
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}
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fs::path ResolveInclude(const fs::path& includingFile, const std::string& includeName) const
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{
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{
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fs::path p = includingFile.parent_path() / includeName;
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if (fs::exists(p)) return fs::weakly_canonical(p);
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}
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for (const auto& d : m_opt.includeDirs) {
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fs::path p = d / includeName;
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if (fs::exists(p)) return fs::weakly_canonical(p);
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}
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throw std::runtime_error(
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"Failed to resolve include \"" + includeName + "\" included from " + includingFile.string()
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);
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}
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void CollectDepsRecursive(const fs::path& file, std::unordered_set<std::string>& visitedAbs) const
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{
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fs::path abs = fs::weakly_canonical(file);
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const std::string key = abs.string();
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if (visitedAbs.contains(key)) return;
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visitedAbs.insert(key);
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const std::string text = ReadTextFile(abs);
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for (const auto& inc : FindIncludes(text)) {
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fs::path resolved = ResolveInclude(abs, inc);
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CollectDepsRecursive(resolved, visitedAbs);
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}
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}
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fs::file_time_type NewestDependencyTime(const fs::path& entryFile) const
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{
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std::unordered_set<std::string> deps;
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CollectDepsRecursive(entryFile, deps);
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fs::file_time_type newest = fs::file_time_type::min();
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for (const auto& dep : deps) {
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auto t = fs::last_write_time(dep);
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if (t > newest) newest = t;
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}
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return newest;
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}
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bool NeedsRebuild(const fs::path& entryFile, const fs::path& outSpv) const
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{
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if (!fs::exists(outSpv)) return true;
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const auto outTime = fs::last_write_time(outSpv);
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const auto newestDep = NewestDependencyTime(entryFile);
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return newestDep > outTime;
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}
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// --- compilation ---
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std::vector<uint32_t> CompileToSpirvWords(const fs::path& entryFile, EShLanguage stage) const
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{
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const std::string source = ReadTextFile(entryFile);
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std::string preamble;
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for (const auto& d : m_opt.defines)
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preamble += "#define " + d + "\n";
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const char* strings[] = { source.c_str() };
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glslang::TShader shader(stage);
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shader.setStrings(strings, 1);
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shader.setPreamble(preamble.c_str());
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shader.setEntryPoint("main");
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shader.setSourceEntryPoint("main");
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shader.setEnvInput(glslang::EShSourceGlsl, stage, glslang::EShClientVulkan, 100);
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shader.setEnvClient(glslang::EShClientVulkan, m_opt.vulkanTarget);
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shader.setEnvTarget(glslang::EShTargetSpv, m_opt.spirvTarget);
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DirStackFileIncluder includer;
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// Search local first, then include dirs:
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includer.pushExternalLocalDirectory(entryFile.parent_path().string());
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for (auto& d : m_opt.includeDirs)
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includer.pushExternalLocalDirectory(d.string());
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const TBuiltInResource* resources = GetDefaultResources();
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const EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
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if (!shader.parse(resources, m_opt.glslVersion, false, messages, includer)) {
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throw std::runtime_error(
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"GLSL parse failed: " + entryFile.string() + "\n" +
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shader.getInfoLog() + "\n" + shader.getInfoDebugLog()
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);
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}
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glslang::TProgram program;
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program.addShader(&shader);
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if (!program.link(messages)) {
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throw std::runtime_error(
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"GLSL link failed: " + entryFile.string() + "\n" +
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program.getInfoLog() + "\n" + program.getInfoDebugLog()
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);
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}
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std::vector<uint32_t> spirv;
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glslang::SpvOptions spvOpt{};
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spvOpt.generateDebugInfo = m_opt.debugInfo;
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glslang::GlslangToSpv(*program.getIntermediate(stage), spirv, &spvOpt);
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return spirv;
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}
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};
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#endif //SHADERCOMPILER_H
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