Add alot of memory leak fixes

This commit is contained in:
Bram Verhulst
2024-04-23 11:17:17 +02:00
parent e75b80eea8
commit 1b90f222a4
27 changed files with 234 additions and 48 deletions

View File

@@ -40,6 +40,10 @@ FuelScreen::FuelScreen(const std::string& filePath, Vector2f pos, Vector2f size,
this->AddButton(fillTankButton);
}
FuelScreen::~FuelScreen() {
}
void FuelScreen::Draw() const {
Screen::Draw();
}

View File

@@ -6,6 +6,7 @@ class FuelScreen : public Screen
public:
FuelScreen(const std::string& filePath, Vector2f pos, Vector2f size, TextureManager* manager);
virtual ~FuelScreen() override;
virtual void Draw() const override;
virtual void Update(float elapsedSecs) override;

View File

@@ -5,8 +5,8 @@
#include "utils.h"
ScreenManager* ScreenManager::m_pInstance = nullptr;
Screen* ScreenManager::Fuel{ nullptr };
Screen* ScreenManager::SellScreen{ nullptr };
Screen* ScreenManager::m_FuelScreen{ nullptr };
Screen* ScreenManager::m_SellScreen{ nullptr };
ScreenManager* ScreenManager::GetInstance() {
@@ -20,6 +20,10 @@ ScreenManager* ScreenManager::GetInstance() {
return m_pInstance;
}
void ScreenManager::DestroyInstance() {
delete m_pInstance;
}
void ScreenManager::OpenScreen(Screen* screen) {
if(m_IsScreenOpen == false) {
m_currentScreen = screen;
@@ -33,14 +37,18 @@ void ScreenManager::CloseScreen() {
}
}
ScreenManager::~ScreenManager() {
delete m_FuelScreen;
delete m_SellScreen;
}
void ScreenManager::InitializeScreens() {
Vector2f fuelScreenSize = Vector2f { 492, 396 };
Vector2f fuelScreenCenter = Vector2f { utils::GetViewport().x / 2 - fuelScreenSize.x / 2, utils::GetViewport().y / 2 - fuelScreenSize.y / 2 };
Fuel = new FuelScreen { "gui/fuel/background.png", fuelScreenCenter, Vector2f { 0, 0 }, TextureManager::GetInstance() };
m_FuelScreen = new FuelScreen { "gui/fuel/background.png", fuelScreenCenter, Vector2f { 0, 0 }, TextureManager::GetInstance() };
Vector2f sellScreenSize = Vector2f { 533, 398 };
Vector2f sellScreenCenter = Vector2f { utils::GetViewport().x / 2 - sellScreenSize.x / 2, utils::GetViewport().y / 2 - sellScreenSize.y / 2 };
SellScreen = new Screen { "gui/sell/background.png", sellScreenCenter, sellScreenSize, TextureManager::GetInstance() };
m_SellScreen = new Screen { "gui/sell/background.png", sellScreenCenter, sellScreenSize, TextureManager::GetInstance() };
//m_Button = Button { "gui/close.png", closeButtonPos, closeButtonSize, TextureManager::GetInstance() };
}

View File

@@ -7,19 +7,21 @@ class ScreenManager
{
public:
static ScreenManager* GetInstance();
static void DestroyInstance();
void OpenScreen(Screen* screen);
void CloseScreen();
Screen* GetCurrentScreen() { return m_currentScreen; }
Screen* GetCurrentScreen() const { return m_currentScreen; }
static ScreenManager* m_pInstance;
static Screen* Fuel;
static Screen* SellScreen;
static Screen* m_FuelScreen;
static Screen* m_SellScreen;
private:
ScreenManager() = default;
~ScreenManager();
void InitializeScreens();