mirror of
https://github.com/HowestDAE/dae16-VerhulstBram.git
synced 2025-12-17 03:41:48 +01:00
Add Imgui, Add TextureManager
From 1.1k texture loads to 5
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@@ -21,6 +21,14 @@
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<ItemGroup>
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<ClCompile Include="BaseGame.cpp" />
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<ClCompile Include="Collision.cpp" />
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<ClCompile Include="imgui\ImGui.cpp" />
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<ClCompile Include="imgui\imgui_demo.cpp" />
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<ClCompile Include="imgui\imgui_draw.cpp" />
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<ClCompile Include="imgui\imgui_impl_opengl2.cpp" />
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<ClCompile Include="imgui\imgui_impl_opengl3.cpp" />
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<ClCompile Include="imgui\imgui_impl_sdl2.cpp" />
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<ClCompile Include="imgui\imgui_tables.cpp" />
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<ClCompile Include="imgui\imgui_widgets.cpp" />
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<ClCompile Include="Matrix2x3.cpp" />
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<ClCompile Include="SoundEffect.cpp" />
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<ClCompile Include="SoundStream.cpp" />
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@@ -34,6 +42,16 @@
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<ClInclude Include="BaseGame.h" />
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<ClInclude Include="Collision.h" />
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<ClInclude Include="colors.h" />
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<ClInclude Include="imgui\imconfig.h" />
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<ClInclude Include="imgui\imgui.h" />
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<ClInclude Include="imgui\imgui_impl_opengl2.h" />
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<ClInclude Include="imgui\imgui_impl_opengl3.h" />
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<ClInclude Include="imgui\imgui_impl_opengl3_loader.h" />
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<ClInclude Include="imgui\imgui_impl_sdl2.h" />
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<ClInclude Include="imgui\imgui_internal.h" />
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<ClInclude Include="imgui\imstb_rectpack.h" />
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<ClInclude Include="imgui\imstb_textedit.h" />
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<ClInclude Include="imgui\imstb_truetype.h" />
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<ClInclude Include="Matrix2x3.h" />
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<ClInclude Include="base.h" />
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<ClInclude Include="SoundEffect.h" />
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@@ -98,11 +116,11 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Libraries\DearImGui;..\Libraries\SDLTtf\SDL2_ttf-2.20.2\include;..\Libraries\SDLImage\SDL2_image-2.6.3\include;..\Libraries\SDLMixer\SDL2_mixer-2.6.3\include;..\Libraries\SDLMain\SDL2-2.26.3\include;$(IncludePath)</IncludePath>
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<IncludePath>..\Libraries\SDLTtf\SDL2_ttf-2.20.2\include;..\Libraries\SDLImage\SDL2_image-2.6.3\include;..\Libraries\SDLMixer\SDL2_mixer-2.6.3\include;..\Libraries\SDLMain\SDL2-2.26.3\include;$(IncludePath)</IncludePath>
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<LibraryPath>..\Libraries\SDLTtf\SDL2_ttf-2.20.2\lib\x64;..\Libraries\SDL2_mixer-2.6.3\lib\x64;..\Libraries\SDLImage\SDL2_image-2.6.3\lib\x64;..\Libraries\SDLMain\SDL2-2.26.3\lib\x64;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Libraries\DearImGui;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Libraries\DearImGui;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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