Add Imgui, Add TextureManager

From 1.1k texture loads to 5
This commit is contained in:
Bram Verhulst
2024-03-18 12:22:56 +01:00
parent 05f46b7eba
commit 39c744ba79
33 changed files with 59230 additions and 378 deletions

View File

@@ -1,6 +1,7 @@
#pragma once
#include "Collision.h"
#include "Texture.h"
#include "TextureManager.h"
enum class GroundTileTypes
{
@@ -11,7 +12,7 @@ enum class GroundTileTypes
class WorldTile {
public:
WorldTile();
WorldTile(const Point2f& position, GroundTileTypes groundTileType);
WorldTile(const Point2f& position, GroundTileTypes groundTileType, TextureManager* pTextureManager);
~WorldTile();
void Draw() const;