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Init
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24
Engine/SoundStream.h
Normal file
24
Engine/SoundStream.h
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#pragma once
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#include <string>
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class SoundStream final
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{
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public:
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explicit SoundStream( const std::string& path );
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~SoundStream( );
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SoundStream( const SoundStream& other ) = delete;
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SoundStream& operator=( const SoundStream& rhs ) = delete;
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SoundStream(SoundStream&& other) = delete;
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SoundStream& operator=(SoundStream&& other) = delete;
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bool IsLoaded( ) const;
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bool Play( bool repeat ) const;
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static void Stop( );
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static void Pause( );
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static void Resume( );
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static void SetVolume(int value );
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static int GetVolume( );
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static bool IsPlaying( );
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private:
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Mix_Music *m_pMixMusic;
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};
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