Add Main UI, Fuel meter. Add particles to player digging

This commit is contained in:
Bram Verhulst
2024-05-14 12:28:37 +02:00
parent d5c002c2b2
commit 600050c198
39 changed files with 251 additions and 108 deletions

View File

@@ -41,8 +41,7 @@ FuelScreen::FuelScreen(const std::string& filePath, Vector2f pos, Vector2f size,
}
FuelScreen::~FuelScreen() {
}
FuelScreen::~FuelScreen() = default;
void FuelScreen::Draw() const {
Screen::Draw();

View File

@@ -0,0 +1,16 @@
#include "pch.h"
#include "MainScreen.h"
MainScreen::MainScreen(TextureManager* manager) : Screen("", Vector2f{0, 0}, Vector2f{900.f, 500.f}, manager) {
m_FuelMeter = new GuiMeter("gui/main/fuel/fuel.png", Vector2f{20, 500.f - 146 / 1.5 - 20}, Vector2f{336, 146},Vector2f{336 / 2, 146 / 1.5}, 21, manager);
this->AddElement(m_FuelMeter);
}
MainScreen::~MainScreen() = default;
void MainScreen::Draw() const {
Screen::Draw();
}
void MainScreen::Update(float elapsedSecs) {
Screen::Update(elapsedSecs);
}
void MainScreen::SetFuelMeterValue(float value) const {
m_FuelMeter->SetValue(value);
}

View File

@@ -0,0 +1,18 @@
#pragma once
#include "Gui/GuiMeter.h"
#include "Gui/Screen.h"
class MainScreen: public Screen {
public:
explicit MainScreen(TextureManager* manager);
virtual ~MainScreen() override;
virtual void Draw() const override;
virtual void Update(float elapsedSecs) override;
void SetFuelMeterValue(float value) const;
private:
GuiMeter* m_FuelMeter;
};