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Add Main UI, Fuel meter. Add particles to player digging
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@@ -6,10 +6,10 @@ class Building
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{
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public:
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Building(const std::string& filePath, const Vector2f& position, TextureManager* pTextureManager);
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Building(const Building& other) = delete;
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Building(Building&& other) = delete;
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Building& operator=(const Building& other) = delete;
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Building& operator=(Building&& other) = delete;
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Building(const Building& other) = default;
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Building(Building&& other) = default;
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Building& operator=(const Building& other) = default;
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Building& operator=(Building&& other) = default;
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~Building();
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