Pre Point2f Nuke

Fixed drawing,
Added general optimisations
This commit is contained in:
Bram Verhulst
2024-04-16 14:08:41 +02:00
parent f50597d1a5
commit 64e96ab209
13 changed files with 228 additions and 177 deletions

View File

@@ -8,7 +8,8 @@ public:
~Animation();
void Update(float elapsedSec);
void Draw(const Point2f& pos, float angle = 0.0f) const;
void Draw(const Point2f& pos) const;
void Draw(const Point2f& pos, const Rectf& dst) const;
void SetPlaying(bool isPlaying) {
m_isPlaying = isPlaying;