mirror of
https://github.com/HowestDAE/dae16-VerhulstBram.git
synced 2025-12-16 20:41:47 +01:00
Pre Point2f Nuke
Fixed drawing, Added general optimisations
This commit is contained in:
@@ -10,7 +10,7 @@ class WorldLevel : public Level
|
||||
{
|
||||
public:
|
||||
WorldLevel(Camera* camera, Rectf viewport);
|
||||
~WorldLevel() override;
|
||||
virtual ~WorldLevel() override;
|
||||
|
||||
WorldLevel(const WorldLevel& other) = default;
|
||||
WorldLevel(WorldLevel&& other) = default;
|
||||
@@ -39,7 +39,7 @@ private:
|
||||
WorldTile* m_pSelectedTile { nullptr };
|
||||
|
||||
// ImGui Vars
|
||||
bool m_ShowTextureManagerWindow { true };
|
||||
bool m_ShowTextureManagerWindow { false };
|
||||
bool m_ShowCameraWindow { false };
|
||||
bool m_ShowPlayerInfo { false };
|
||||
bool m_ShowPlayerInfo { true };
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user