mirror of
https://github.com/HowestDAE/dae16-VerhulstBram.git
synced 2025-12-18 21:09:19 +01:00
Remove All Memory leaks
This commit is contained in:
128
.idea/.idea.Motherload/.idea/workspace.xml
generated
128
.idea/.idea.Motherload/.idea/workspace.xml
generated
@@ -12,19 +12,13 @@
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="26a0623a-44d5-441c-8048-32ff1dab3479" name="Changes" comment="">
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.Motherload/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.Motherload/.idea/workspace.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/.gitignore" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/.name" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/encodings.xml" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/indexLayout.xml" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/vcs.xml" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Engine/BaseGame.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/BaseGame.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Engine/BaseGame.h" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/BaseGame.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Engine/utils.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/utils.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Engine/utils.h" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/utils.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Game/Game.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Game.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Game/GridSystem/WorldTile.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GridSystem/WorldTile.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Game/GroundTileTypeManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/GroundTileTypeManager.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Game/Player.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.cpp" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Game/Player.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Resources/test.png" beforeDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/Game/main.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/main.cpp" afterDir="false" />
|
||||
</list>
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||
@@ -34,81 +28,25 @@
|
||||
<component name="Git.Settings">
|
||||
<option name="RECENT_BRANCH_BY_REPOSITORY">
|
||||
<map>
|
||||
<entry key="$PROJECT_DIR$" value="da8377e7a09f06e92abfba75412dc49e0cdc6316" />
|
||||
<entry key="$PROJECT_DIR$" value="b6be73019fcebf3558214fcaa91a0a32c6ddcb93" />
|
||||
</map>
|
||||
</option>
|
||||
</component>
|
||||
<component name="HighlightingSettingsPerFile">
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/../../../../../../Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.37.32822/include/algorithm" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/../../../../../../Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.37.32822/include/type_traits" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/../../../../../../Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.37.32822/include/vector" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Engine/BaseGame.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/Animations/Animation.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Engine/BaseGame.cpp" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Engine/BaseGame.h" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Engine/Texture.cpp" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Engine/utils.cpp" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Engine/utils.h" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Game/Animations/Animation.h" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Game/Camera.cpp" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/Game.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/GroundTileTypeManager.h" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/Levels/World/WorldLevel.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/Levels/World/WorldLevel.h" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/main.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Game/Player.cpp" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Game/Player.h" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Game/pch.cpp" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Game/pch.h" root0="FORCE_HIGHLIGHTING" />
|
||||
<setting file="file://$PROJECT_DIR$/Libraries/SDLMain/SDL2-2.26.3/include/SDL.h" root0="SKIP_HIGHLIGHTING" />
|
||||
@@ -133,28 +71,28 @@
|
||||
<option name="hideEmptyMiddlePackages" value="true" />
|
||||
<option name="showLibraryContents" value="true" />
|
||||
</component>
|
||||
<component name="PropertiesComponent"><![CDATA[{
|
||||
"keyToString": {
|
||||
"C++ Project.Game.executor": "Debug",
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"ignore.virus.scanning.warn.message": "true",
|
||||
"node.js.detected.package.eslint": "true",
|
||||
"node.js.detected.package.tslint": "true",
|
||||
"node.js.selected.package.eslint": "(autodetect)",
|
||||
"node.js.selected.package.tslint": "(autodetect)",
|
||||
"nodejs_package_manager_path": "npm",
|
||||
"settings.editor.selected.configurable": "preferences.pluginManager",
|
||||
"vue.rearranger.settings.migration": "true"
|
||||
<component name="PropertiesComponent">{
|
||||
"keyToString": {
|
||||
"C++ Project.Game.executor": "Debug",
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"ignore.virus.scanning.warn.message": "true",
|
||||
"node.js.detected.package.eslint": "true",
|
||||
"node.js.detected.package.tslint": "true",
|
||||
"node.js.selected.package.eslint": "(autodetect)",
|
||||
"node.js.selected.package.tslint": "(autodetect)",
|
||||
"nodejs_package_manager_path": "npm",
|
||||
"settings.editor.selected.configurable": "preferences.pluginManager",
|
||||
"vue.rearranger.settings.migration": "true"
|
||||
},
|
||||
"keyToStringList": {
|
||||
"rider.external.source.directories": [
|
||||
"C:\\Users\\Bram\\AppData\\Roaming\\JetBrains\\Rider2024.1\\resharper-host\\DecompilerCache",
|
||||
"C:\\Users\\Bram\\AppData\\Roaming\\JetBrains\\Rider2024.1\\resharper-host\\SourcesCache",
|
||||
"C:\\Users\\Bram\\AppData\\Local\\Symbols\\src"
|
||||
"keyToStringList": {
|
||||
"rider.external.source.directories": [
|
||||
"C:\\Users\\Bram\\AppData\\Roaming\\JetBrains\\Rider2024.1\\resharper-host\\DecompilerCache",
|
||||
"C:\\Users\\Bram\\AppData\\Roaming\\JetBrains\\Rider2024.1\\resharper-host\\SourcesCache",
|
||||
"C:\\Users\\Bram\\AppData\\Local\\Symbols\\src"
|
||||
]
|
||||
}
|
||||
}]]></component>
|
||||
}</component>
|
||||
<component name="RunManager">
|
||||
<configuration name="Game" type="CppProject" factoryName="C++ Project">
|
||||
<configuration_1>
|
||||
@@ -289,6 +227,8 @@
|
||||
<workItem from="1714459066696" duration="21789000" />
|
||||
<workItem from="1714640485259" duration="321000" />
|
||||
<workItem from="1714641751956" duration="3705000" />
|
||||
<workItem from="1714652168988" duration="1613000" />
|
||||
<workItem from="1714653831106" duration="813000" />
|
||||
</task>
|
||||
<task id="LOCAL-00001" summary="Rework Tile detection system">
|
||||
<option name="closed" value="true" />
|
||||
@@ -426,7 +366,7 @@
|
||||
<MESSAGE value="Add fps" />
|
||||
<MESSAGE value="Add player turning (Finally)" />
|
||||
<MESSAGE value="Update gitignore" />
|
||||
<option name="LAST_COMMIT_MESSAGE" value="Update gitignore" />
|
||||
<option name="LAST_COMMIT_MESSAGE" value="" />
|
||||
</component>
|
||||
<component name="XSLT-Support.FileAssociations.UIState">
|
||||
<expand />
|
||||
|
||||
Reference in New Issue
Block a user