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Remove All Memory leaks
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@@ -5,7 +5,9 @@
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#include <algorithm>
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#include "colors.h"
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#include "GroundTileTypeManager.h"
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#include "utils.h"
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#include "GridSystem/WorldTile.h"
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#include "Levels/World/WorldLevel.h"
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@@ -30,6 +32,7 @@ void Game::Cleanup() {
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//TODO: ask how 2 delete the TextureManager
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ScreenManager::DestroyInstance();
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GroundTileTypeManager::DestroyInstance();
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TextureManager::DestroyInstance();
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}
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