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Added basic player / collisions in player
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@@ -111,4 +111,6 @@ void Game::ProcessImGui() {
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ImGui::SameLine();
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ImGui::TextColored(ImVec4(1.0f, 0.0f, 1.0f, 1.0f), std::to_string(Texture::m_TextureCounter).c_str());
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ImGui::End();
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m_WorldLevel.ProcessImGui();
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}
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