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Update Gitignore and Basic Camera / Level Implementation
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17
Game/WorldLevel.h
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17
Game/WorldLevel.h
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#pragma once
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#include "Level.h"
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#include "WorldTile.h"
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class WorldLevel : public Level {
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public:
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WorldLevel();
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~WorldLevel();
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void Update(float elapsedSec) override;
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void Draw() const override;
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private:
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WorldTile m_WorldTiles[10][10];
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};
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