Add more digging logic

This commit is contained in:
Bram Verhulst
2024-03-20 17:10:36 +01:00
parent a165c0bc6f
commit ad847355b5
9 changed files with 134 additions and 46 deletions

View File

@@ -1,6 +1,7 @@
#include "pch.h"
#include "WorldTile.h"
#include "colors.h"
#include "TextureManager.h"
#include "utils.h"
@@ -20,6 +21,11 @@ void WorldTile::Draw() const {
m_pTexture->Draw(m_Position);
//utils::SetColor(Color4f{ 0.5f, 0.5f, 0.5f, 1.0f});
//utils::FillRect(m_Position.x, m_Position.y, 50, 50);
if(m_Hightlight) {
utils::SetColor(Colors::GREEN);
utils::FillRect(m_Position, 50, 50);
}
}
}
Collision::TileCollisionRect WorldTile::GetCollisionRect() {