Add window icon,

Add digging animation (Non functional)
This commit is contained in:
Bram Verhulst
2024-05-02 12:28:03 +02:00
parent 64915567dc
commit b6be73019f
16 changed files with 140 additions and 101 deletions

View File

@@ -10,14 +10,21 @@
<option name="autoReloadType" value="SELECTIVE" />
</component>
<component name="ChangeListManager">
<list default="true" id="26a0623a-44d5-441c-8048-32ff1dab3479" name="Changes" comment="Add fps">
<list default="true" id="26a0623a-44d5-441c-8048-32ff1dab3479" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/.idea.Motherload/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.Motherload/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Player/PlayerWalk.aseprite" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Player/PlayerWalk.aseprite" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Game/Animations/Animation.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Animations/Animation.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Game/Animations/Animation.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Animations/Animation.h" afterDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/.gitignore" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/.name" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/encodings.xml" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/indexLayout.xml" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.Prog2Engine/.idea/vcs.xml" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Engine/BaseGame.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/BaseGame.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Engine/BaseGame.h" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/BaseGame.h" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Engine/utils.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/utils.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Engine/utils.h" beforeDir="false" afterPath="$PROJECT_DIR$/Engine/utils.h" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Levels/World/WorldLevel.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Game/Player.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.cpp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Game/Player.h" beforeDir="false" afterPath="$PROJECT_DIR$/Game/Player.h" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Resources/animations/player/player_walk.png" beforeDir="false" afterPath="$PROJECT_DIR$/Resources/animations/player/player_walk.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Resources/test.png" beforeDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
@@ -82,10 +89,19 @@
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/../../../../../../Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.37.32822/include/algorithm" root0="SKIP_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/../../../../../../Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.37.32822/include/type_traits" root0="SKIP_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/../../../../../../Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Tools/MSVC/14.37.32822/include/vector" root0="SKIP_HIGHLIGHTING" />
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Engine/BaseGame.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/Animations/Animation.cpp" root0="SKIP_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Game/Animations/Animation.h" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/Game/Camera.cpp" root0="FORCE_HIGHLIGHTING" />
<setting file="mock://C:/Users/Bram/Desktop/Programming 2/Exam/dae16-VerhulstBram/Game/Game.cpp" root0="SKIP_HIGHLIGHTING" />
@@ -270,7 +286,9 @@
<workItem from="1714026889126" duration="4211000" />
<workItem from="1714046400732" duration="2462000" />
<workItem from="1714372163827" duration="2962000" />
<workItem from="1714459066696" duration="11199000" />
<workItem from="1714459066696" duration="21789000" />
<workItem from="1714640485259" duration="321000" />
<workItem from="1714641751956" duration="3705000" />
</task>
<task id="LOCAL-00001" summary="Rework Tile detection system">
<option name="closed" value="true" />
@@ -368,7 +386,23 @@
<option name="project" value="LOCAL" />
<updated>1714460546894</updated>
</task>
<option name="localTasksCounter" value="13" />
<task id="LOCAL-00013" summary="Add player turning (Finally)">
<option name="closed" value="true" />
<created>1714471045905</created>
<option name="number" value="00013" />
<option name="presentableId" value="LOCAL-00013" />
<option name="project" value="LOCAL" />
<updated>1714471045905</updated>
</task>
<task id="LOCAL-00014" summary="Update gitignore">
<option name="closed" value="true" />
<created>1714471502013</created>
<option name="number" value="00014" />
<option name="presentableId" value="LOCAL-00014" />
<option name="project" value="LOCAL" />
<updated>1714471502013</updated>
</task>
<option name="localTasksCounter" value="15" />
<servers />
</component>
<component name="TypeScriptGeneratedFilesManager">
@@ -390,7 +424,9 @@
<MESSAGE value="Added Buildings&#10;Fixed rendering bugs with edges" />
<MESSAGE value="Add alot of memory leak fixes" />
<MESSAGE value="Add fps" />
<option name="LAST_COMMIT_MESSAGE" value="Add fps" />
<MESSAGE value="Add player turning (Finally)" />
<MESSAGE value="Update gitignore" />
<option name="LAST_COMMIT_MESSAGE" value="Update gitignore" />
</component>
<component name="XSLT-Support.FileAssociations.UIState">
<expand />