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Add window icon,
Add digging animation (Non functional)
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@@ -10,7 +10,8 @@ enum class PlayerState
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Idle,
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Walking,
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Digging,
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Turning
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Turning,
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Flying
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};
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enum class PlayerDirection
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@@ -102,6 +103,7 @@ private:
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Animation* m_currentAnimation{ nullptr };
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Animation* m_walkAnimation;
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Animation* m_turnAnimation{ nullptr };
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Animation* m_digStartAnimation{ nullptr };
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Animation* m_digAnimation{ nullptr };
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PlayerState m_State { PlayerState::Idle };
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