Added a (temp) collision solver for Axis-Aligned rectangles

This commit is contained in:
Bram Verhulst
2024-03-12 12:21:17 +01:00
parent e474a7815a
commit d0781db9f0
11 changed files with 252 additions and 38 deletions

View File

@@ -6,6 +6,7 @@
#include <array>
#include "Player.h"
#include "utils.h"
class WorldLevel : public Level {
@@ -29,6 +30,8 @@ public:
std::array<std::array<WorldTile*, WORLD_WIDTH>, WORLD_HEIGHT> GetAllTiles() const;
std::vector<utils::MovingRectf> m_Rects;
private: