mirror of
https://github.com/HowestDAE/dae16-VerhulstBram.git
synced 2025-12-16 19:51:48 +01:00
Added the Grid, Camera, Level system
Basic player Started (Barely) on the TextureManager And other fixes
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@@ -31,6 +31,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BaseGame.h" />
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<ClInclude Include="colors.h" />
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<ClInclude Include="Matrix2x3.h" />
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<ClInclude Include="base.h" />
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<ClInclude Include="SoundEffect.h" />
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@@ -95,9 +96,18 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>..\Libraries\SDLTtf\SDL2_ttf-2.20.2\include;..\Libraries\SDLImage\SDL2_image-2.6.3\include;..\Libraries\SDLMixer\SDL2_mixer-2.6.3\include;..\Libraries\SDLMain\SDL2-2.26.3\include;$(IncludePath)</IncludePath>
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<IncludePath>C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Libraries\DearImGui;..\Libraries\SDLTtf\SDL2_ttf-2.20.2\include;..\Libraries\SDLImage\SDL2_image-2.6.3\include;..\Libraries\SDLMixer\SDL2_mixer-2.6.3\include;..\Libraries\SDLMain\SDL2-2.26.3\include;$(IncludePath)</IncludePath>
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<LibraryPath>..\Libraries\SDLTtf\SDL2_ttf-2.20.2\lib\x64;..\Libraries\SDL2_mixer-2.6.3\lib\x64;..\Libraries\SDLImage\SDL2_image-2.6.3\lib\x64;..\Libraries\SDLMain\SDL2-2.26.3\lib\x64;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Libraries\DearImGui;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Libraries\DearImGui;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>C:\Users\Bram\Desktop\Programming 2\Exam\dae16-VerhulstBram\Libraries\DearImGui;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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