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Added the Grid, Camera, Level system
Basic player Started (Barely) on the TextureManager And other fixes
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16
Engine/colors.h
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16
Engine/colors.h
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#include "structs.h"
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namespace Colors
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{
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const Color4f WHITE{ 1.0f, 1.0f, 1.0f, 1.0f };
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const Color4f BLACK{ 0.0f, 0.0f, 0.0f, 1.0f };
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const Color4f RED{ 1.0f, 0.0f, 0.0f, 1.0f };
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const Color4f GREEN{ 0.0f, 1.0f, 0.0f, 1.0f };
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const Color4f BLUE{ 0.0f, 0.0f, 1.0f, 1.0f };
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const Color4f YELLOW{ 1.0f, 1.0f, 0.0f, 1.0f };
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const Color4f MAGENTA{ 1.0f, 0.0f, 1.0f, 1.0f };
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const Color4f CYAN{ 0.0f, 1.0f, 1.0f, 1.0f };
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}
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