Added the Grid, Camera, Level system

Basic player
Started (Barely) on the TextureManager
And other fixes
This commit is contained in:
Bram Verhulst
2024-03-11 03:29:44 +01:00
parent f7c2262e10
commit d6bb3add26
35 changed files with 991 additions and 62 deletions

View File

@@ -1,16 +1,19 @@
#pragma once
#include "Camera.h"
class Level
{
public:
Level();
~Level();
Level(Camera* camera);
virtual ~Level();
virtual void Update(float elapsedSec);
virtual void Draw() const;
virtual void MouseMove(const Point2f& mousePos);
private:
protected:
Camera* m_pCamera;
};