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Remove Point2f, replace with Vector2f
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@@ -13,7 +13,7 @@ public:
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Texture& operator=( Texture&& other ) noexcept;
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~Texture();
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void Draw(const Point2f& dstBottomLeft = {}, const Rectf& srcRect = {}, bool flip = false) const;
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void Draw(const Vector2f& dstBottomLeft = {}, const Rectf& srcRect = {}, bool flip = false) const;
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void Draw( const Rectf& dstRect, const Rectf& srcRect = {}, bool flip = false) const;
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float GetWidth() const;
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