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Remove Point2f, replace with Vector2f
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@@ -16,12 +16,12 @@ MainMenuLevel::~MainMenuLevel() {
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void MainMenuLevel::Update(float elapsedSec) {
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}
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void MainMenuLevel::Draw() const {
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m_TextMotherload->Draw(Point2f(200, 100));
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m_TextNewGame->Draw(Point2f(200, 200));
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m_TextExit->Draw(Point2f(200, 300));
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m_TextMotherload->Draw(Vector2f(200, 100));
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m_TextNewGame->Draw(Vector2f(200, 200));
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m_TextExit->Draw(Vector2f(200, 300));
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}
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void MainMenuLevel::MouseMove(const Point2f& mousePos) {
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void MainMenuLevel::MouseMove(const Vector2f& mousePos) {
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}
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void MainMenuLevel::ProcessImGui() {
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}
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