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Add more ores
Add weighted random distribution
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@@ -197,6 +197,9 @@ void BaseGame::Run()
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e.button.y = int(m_Window.height) - e.button.y;
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this->ProcessMouseUpEvent(e.button);
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break;
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case SDL_MOUSEWHEEL:
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this->ProcessMouseWheelEvent(e.wheel);
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break;
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}
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}
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