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Update Screen system
Added FuelScreen (Working buttons) Added SellScreen (Nothing working)
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13
Game/Gui/Screens/FuelScreen.h
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13
Game/Gui/Screens/FuelScreen.h
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#pragma once
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#include "../Screen.h"
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class FuelScreen : public Screen
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{
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public:
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FuelScreen(const std::string& filePath, Point2f pos, Point2f size, TextureManager* manager);
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virtual void Draw() const override;
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virtual void Update(float elapsedSecs) override;
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};
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