Files
dae16-VerhulstBram-GameProject/Game/Gui/Screens/MainScreen.h
2024-05-16 12:44:53 +02:00

28 lines
593 B
C++

#pragma once
#include "Gui/GuiMeter.h"
#include "Gui/GuiText.h"
#include "Gui/Screen.h"
class MainScreen: public Screen {
public:
explicit MainScreen(TextureManager* manager);
virtual ~MainScreen() override;
virtual void Draw() const override;
virtual void Update(float elapsedSecs) override;
void SetFuelMeterValue(float value) const;
void SetHullMeterValue(float value) const;
void SetDepth(const std::string& text) const;
void SetScore(const std::string& text) const;
private:
GuiMeter* m_FuelMeter;
GuiMeter* m_HullMeter;
GuiText* m_DepthText;
GuiText* m_ScoreText;
};