Files
dae16-VerhulstBram-GameProject/Game/Gui/Screens/FuelScreen.h
2024-04-23 11:17:17 +02:00

15 lines
303 B
C++

#pragma once
#include "../Screen.h"
class FuelScreen : public Screen
{
public:
FuelScreen(const std::string& filePath, Vector2f pos, Vector2f size, TextureManager* manager);
virtual ~FuelScreen() override;
virtual void Draw() const override;
virtual void Update(float elapsedSecs) override;
};